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Game collection
From timeless classicsto something a little different.
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Screenshots are from the Japanese version.
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Shogi with the 12 zodiac animals on a 6×6 board, where captured pieces stack up
About this game
A 6×6 shogi played with pieces for the 12 animals of the Chinese zodiac. There is no fixed setup: arrange your 12 pieces however you like on your two nearest rows. The Dragon races any distance orthogonally and the Horse diagonally, while the other ten step one square forward. Capture a piece and stack it on your own piece with the same kanji to make a 2-stack that can move in many more directions. A piece entering the enemy zone flips into a Crown, but beware: if a captured piece is stacked onto it, it is demoted back to a 2-stack. Capture both the opponent's Dragon and Horse to win. And once 9 stacks have formed, the first to crown the last remaining kind wins by "try". 2 players, about 20 minutes, ages 8+.
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Play at once, build your tower. Too tall, and the gods strike
About this game
Everyone plays a card numbered 1 to 10 at the same time to build their own tower. Only the players with the highest and second-highest numbers may add their card to their tower. But if anyone played the same number, it's a clash, and only the clashing players build. Your score is the top number × the number of cards in your tower. Taller towers score more, but adding a 6th card brings Divine Punishment and the tower crumbles from the bottom. When hands run out, the highest score takes a Tupa token. The first to collect two wins. 3–4 players, 10–15 minutes, ages 6+.
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Stack, connect and grow your numbers! An inflation card game
About this game
Big numbers feel great! Representatives of the six continents march together in this parade card game. The 50 cards are two-digit numbers made only of the digits 1 to 5. When two neighboring cards in your hand match (the left card's ones digit equals the right card's tens digit), they join: 15, 52 and 23 become the big number 1523. On your turn you must either play a number from your hand that is bigger than the one on the table, take an end card from the table and insert it anywhere in your hand, or attach one card to an end of the table's number. But you may never rearrange your hand. Read your hand's future, choose what to play and what to pick up, and be the first to empty it. If nobody can beat your number before your turn comes back, it's an Encore and you may play anything. Win two rounds to take the Leader piece. 2–5 players, 15–20 minutes, ages 7+.
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Assign people to influence the crowd.
About this game
Assign people to influence the crowd. Build scoring combinations with two to four players.
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Play karuta or a memory game with meat photo cards.
About this game
Play karuta or a memory game with meat photo cards. Discover the official photos as you match and collect.
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Capture pieces by comparing sums.
About this game
Capture pieces by comparing sums. A two-player board game where arithmetic shapes your next move.
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Stack circus performers to score points.
About this game
Stack circus performers to score points. Compete to build a winning performance.
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Poker with an unexpected spending twist.
About this game
Poker with an unexpected spending twist. Compete with two to four players.
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Compete for nobility at the cost of sanity.
About this game
Compete for nobility at the cost of sanity. A territory game for two to four players.
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Create funny answers by choosing cards.
About this game
Create funny answers by choosing cards. A party game for three to six players.
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Jump over rows of pieces.
About this game
Jump over rows of pieces. Line up three matching suits to solve the puzzle.
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Crack your opponent’s hidden color sequence.
About this game
Crack your opponent’s hidden color sequence. Use each hint to narrow down the possibilities.
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New games on the way.
We’ll keep adding more games to the shelf.